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Facebook announced that it'll now be supplying a system to
permit friend to friend payments via its messenger. The primary concept behind
adding this function is to add convenience for the user. Now you can handle
your business and social debts from a social app that you already use daily,
with just a couple of taps on the display. Although this function is initially
going to be accessible only in U.S. For the time being, with additional
countries having this feature rolled out in the near future.
After updating, the user can push a button with the “$” logo at
the top, which may be visible close to the photo, voice and sticker sending
control keys. Once the user presses this button, he/she would be requested to
enter his/her debit card info. This implies you don’t need to proceed through
your notebooks or information for finding your accounts details, instead, you
just need to enter your card info.
Facebook is only allowing Visa and MasterCard cards currently.
It generally does not allow the usage of credit score cards to the benefit of
the users since they would entail charges that Facebook will not want one to
pay.
Here is some background on how this got started. Originally,
Facebook used Paypal (an online transaction system) for payments inside their
messenger app. Given that the new feature offers been unveiled we have been
predicting that both would collide when it comes to business.
The messenger would unquestionably prove far more convenient as
you don’t need to go through the procedure for logging into another account and
chipping in your credentials before you make a payment. Rather, all you have to
accomplish is touch that “$” on your own smartphone and make question happen in
only a few minutes.
On June 9th, 2014 President of Paypal, David Marcus, moved to
Facebook to make huge additions to messenger. This included the rumor of
Facebook shifting towards a broader objective, sufficient reason for the
unveiling of this new function.
The Samsung Galaxy S5 is believed to be an evolution of the Galaxy S4 that was launched in the year 2013. Samsung has been trying hard to compete with Apple’s iPhone series and it tries to challenge the iPhone 5 by launching the Galaxy S5 as a competitor. It is the company’s latest flagship phone and industry experts believe that it is going to be a fast selling one. The phone has been designed beautifully keeping in mind the important specifications that gizmo lovers look for. Experts say that it would be tough to convince a customer to choose the Samsung Galaxy S5 over the iPhone 5. However any person with a lower budget than the price of the iPhone 5 would choose the Samsung Galaxy S5 any day!Thus it is not actually an iPhone replacement but it would please shoppers who are already predisposed with the Samsung and the Android.
The Basic features of the phone include:
- 5.1 inch screen, 1920 x 1080 pixel screen resolution, 432 PPI display
- 16/32 GB storage, expandable up to 128GB via micro SD card
- 802.11 ac, Bluetooth 4.0, NFC, LTE
- 16 megapixel rear camera and 2 megapixel front camera that can perform quality video chats.
- Quad-Core Qualcomm Snapdragon 801 2.5 GHz processor
- 2 GB RAM, 16 GB ROM
- Fingerprint reader, optical heart rate monitor
What are the Unique Selling Points of the S5?
The Unique Selling Points of the Galaxy S5 are many. Some of them have been specified below.
The Screen and Display
The screen of the phone is a masterpiece. It is a 5.1 inch screen that has a full Super HD AMOLED display. It stands for active matrix organic light emitting diode which has been used by Samsung in this phone along with an integrated digitizer which means that the layer that detects touch is integrated in the screen. The 1920x1080 pixel screen resolution is likely to yield an amazing pixel display of 432 PPI.
The Camera
The phone offers a 16 Megapixel rear camera that boasts of its ability to capture intricate details. Samsung also claims that it is a fast and easy to use camera. The pictures can be transformed into large format prints. The 2 megapixel front camera is just ideal for a Skype chat and can transmit the best quality video chatting.
The Fingerprint reader and the Optical Heart Rate monitor
This is the world’s first smartphone that has a built in Optical heart rate sensor. It uses the mechanism of Pulse Oximetry to detect a person’s heart rate through the finger tip. The metric is pretty accurate and this feature is very appealing to the aged people and doctors.
The fingerprint reader also works decently well but has a higher failure rate than the Apple’s Touch ID sensor. The fingerprint reader can be linked with PayPal and the phone can be used to do shopping.
Water Resistant and Dustproof
The S5 has been made dustproof and water resistant to make it less vulnerable to accidents and mishaps. The device has been detected and been given an Ingress Protection rating of IP67. However it is not shock proof and the covers must be tightly closed.
MILK Music
The Milk Music is only available to the customers in the US and is one of the best software features. It offers streaming radio and is ad and subscription free. It works as a great replacement to the terrestrial radio because it does not take the user to provide a lot of input to use it. It has a feature of auto start. It has an impressive library of tracks. The service is powered by Slacker Radio.
Power saving mode
The battery backup of the Galaxy S5 is quite good as the power house has been extended to 2800 mAh. The Ultra Power Saving Mode is designed to minimize the consumption of power and make sure that the device can work longer without receiving further charge.
What are the major drawbacks of the S5?
There are a few drawbacks of the Galaxy S5 which might repel customers from choosing this phone. Few of the drawbacks are:
- The plastic make: The S5 has a plastic body that might be a thumb down from many prospective customers. Samsung has been unable to provide the customers with what they have been looking for, namely, a metal chassis. Samsung argues that it has used plastic to make the water resistance superior but the argument doesn't hold as the same is done by Apple and Sony by using metal chassis.
- Unnecessary Features: Some people have termed the Optical Heart rate detector to be a redundant and unnecessary feature that is only helpful to a specific category of people.
- Slow Background Defocus: Experts argue that the Galaxy S5 actually has lesser pixel density than the S4. In terms of focus, the auto brightness still has issues that need to be addressed by Samsung.
- Poor performance of the fingerprint scanner: The fingerprint scanner that has been provided by Samsung on its Galaxy S5 is not up to the expectations of the people. It often fails to detect the fingerprint and can be used at best for the purpose of a lock. It is not a very good idea to use it while making payments because there is a chance of failure. Thus it again repels the customers from choosing S5 over the iPhone 5.
The overall opinion about the Galaxy S5 is a mixed one.
The Samsung Galaxy S5 is surely a very attractive phone that grabs your attention at once. It looks good and performs very well. It has been prepared with a lot of learning and experience but still some loopholes remain. The processing speed is very high and the Android 4.4.2 Kit-Kat is a bait to lure people who are predisposed by the brand image of Samsung. The extreme water and dust protection is a very good feature that relieves many people from the tension of loss due to accident. It has been tested by a brief 30 second submersion and a strong downpour to prove its worthiness of water resistance.
The bigger screen size, HD display and high resolution screen offers the best possible graphics quality currently. The plastic body makes the phone a very lightweight one; it weighs only 5.11 ounces.
However the phone fails to appeal a specific set of customers who will strive to buy this phone. It is a general mix of many features and is not actually aimed at any specific group of people. But it would not matter a lot to Samsung because it is only Apple that can rival Samsung’s Fan Base. As the phone is one of the best phones in the Android arena it has lesser threat from the Apple’s iPhone 5. It is a value for money phone for $900 as it has some of the best features that an Android phone is offering.
Mobile app designing,
operation, maintenance and support are the functions which are being demanded
the most from the IT industry. The IT industry is finding a new challenge in
serving the mobile apps which have become ubiquitous in mobile phones in the new
world.
Mobile apps are the most sought after programs in all mobile devices and across all mobile operating systems. The apps are simple to use and have been made ready for very precise purposes. The IT industry generates a lot of money by designing, developing and maintaining these mobile apps.

Mobile apps are the most sought after programs in all mobile devices and across all mobile operating systems. The apps are simple to use and have been made ready for very precise purposes. The IT industry generates a lot of money by designing, developing and maintaining these mobile apps.
With the advent of the
smartphones and user friendly operating systems such as Android and iOS apps
have become more used and demanded. Apps are software which provides very
specific and dedicated service to their users. Users are demanding an app for
every other task that is to be performed on mobile devices. Many users now
avoid the web browsers and depend more on apps to terminate their needs. The
newer mobile operating systems such as Android and the iOS are app based and
support a large number of apps. As compared to their erstwhile counterparts
such as Symbian, the new apps have been very user friendly and have been widely
accepted by mobile manufacturers. Makers of smartphones such as Samsung, Sony
and Motorola have adopted the Android operating system and its different
versions. Nokia was one such company that continued to use Symbian and lost the
entire market share to Samsung, Sony and Motorola. Now Nokia phones are being
operated by Windows 8, a new version of the operating system, which is somewhat
like the Android.
Most web based
businesses that have been associated with online trading of goods and services
are now heavily dependent on Apps. Earlier a customer had to open the web
browser, enter the merchant’s URL and only then he could enter the merchant’s
website to procure goods or services. Nowadays this service is provided by
Apps. A merchant develops and maintains an App which is generally given as a
freebie which can be downloaded from the merchant’s website. This app gets
installed in the customer’s smartphone and is linked with the merchant’s
website. The customer on need can just touch the app on the smartphone and the
merchant’s website will be entered. Thus the needs of web browsers are getting reduced.
The usage of apps is on
the rise. Merchants from various walks of business now understand the
importance of apps to keep customers within their reach. Pizza delivery, mobile
recharge, car mechanics, restaurants, banks, ticket booking agencies and a host
of other businesses are depending on apps to procure new customers. Many other
businesses are trying their way through to develop apps that can suit their
customers. Recently electricity supply companies developed apps to collect
payments from their customers through the smartphones.
More people are
adapting to smartphones and statistics show that users have spent 162 minutes
on mobile devices which has increased from 158 minutes last year. The app usage
alone has the lion’s share of 139 minutes from the total 162 minutes. The
mobile browser usage has dropped to 22 minutes a day. Users now identify mobile
browser as just another app in the app bundle.
Gaming continues to
lead mobile usage and accounts for 32% of the time spent. Facebook competes at
the second position and has a share of 17% of the time spent. In reality time
spent on Facebook has actually declined which is why Facebook has acquired
popular social networks such as Instagram and Whatsapp. This has helped
Facebook to garner the time spend but still the usage has dropped by 1%.
Entertainment and Utility apps share the third position with time spent on each
account to 8%. YouTube’s witnesses 4% of the total attention without any change.
Attention on productivity apps have increased from 2% to 4%.
Google continues to
lead the ratio of Ad spent to time spent. Share of Google’s ad revenue is 49%
and the total time spent is 18%. Thus the ratio is healthy. Total time spent on
Facebook is 17% and its share of mobile ad revenue is 17.5%. The ratio is just
above 1 for Facebook but the ratio for other Apps is not so good where time
spent is 65% and ad revenue is 33%.
Experts opine that more
apps can be brought in the pursuit of generating ad revenues. Gaming apps and
smaller social networking apps such as Snapchat are not actively involved in
generating ad revenue. Gaming has a huge potential to generate ad revenues and
these apps must open up to advertising in order to stabilize the entire
ecosystem of revenue generation from apps. The opportunity is huge and remains
to be tapped.
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